Prerequisites
Set these up once; the tutorial assumes all of them from here on.
The platform
Section titled “The platform”-
A Mac running a current macOS. One practical warning up front: if your Desktop/Documents are iCloud-synced, don’t keep build output inside a synced project folder — Finder extended attributes on a
build/directory can breakcodesignlater. We’ll keep build products in Xcode’s DerivedData (~/Library), and the tutorial’s scripts do so explicitly. -
Xcode (from the App Store or developer.apple.com), opened once so it installs its components, plus the command line tools:
Terminal window xcode-select --install
Version control
Section titled “Version control”-
Git — comes with the Xcode command line tools; check with
git --version. -
A GitHub account and the
ghCLI (cli.github.com), authenticated:Terminal window brew install ghgh auth loginWe use GitHub for the app repo and — later — for your own skills repo.
gh’s credentials also give Speccify access to private skill sources.
The agent: Claude Code
Section titled “The agent: Claude Code”Install Claude Code and make sure claude
runs in a terminal. Any agent that reads project instruction files
works with this workflow; the tutorial’s transcripts use Claude Code.
The cockpit: iKanban AI
Section titled “The cockpit: iKanban AI”Install iKanban AI (macOS). It renders the project’s board,
plans, skills, and actions — everything the agent maintains as files
under .agent/. No account, no server; it reads your repository.
The skill manager: Speccify
Section titled “The skill manager: Speccify”Install Speccify. It manages skill sources, expands skills into projects, and checks tool implementations against their contracts. The desktop app ships the local MCP servers the workflow talks to (exec, discovery) as bundled binaries — nothing else to install. Verify the CLI answers:
speccify --helpProject generation: xcodegen
Section titled “Project generation: xcodegen”We don’t click Xcode projects together; the project file is
generated from a declarative project.yml, which keeps it
diffable and lets the agent maintain it:
brew install xcodegenShipping tools (needed from the shipping chapters on)
Section titled “Shipping tools (needed from the shipping chapters on)”-
fastlane, via Bundler so the version is pinned in the repo:
Terminal window brew install ruby # or use system ruby ≥ 3gem install bundlerThe project’s
Gemfilewill pin fastlane;bundle installdoes the rest when we get there. -
An Apple Developer Program membership (developer.apple.com/programs, 99 USD/year) — required for signing, TestFlight, and the App Store. Registration can take a day; start it early so it’s ready by the time the shipping chapters need it.
Checklist
Section titled “Checklist”✓ Xcode + command line tools ✓ git + gh (authenticated)✓ Claude Code (`claude`) ✓ iKanban AI✓ Speccify (`speccify --help`) ✓ xcodegen✓ ruby + bundler (for fastlane) ✓ Apple Developer Program (pending is ok)All green? Create the project.